A rule of thumb I use to judge the quality of the writing is how often I skip through dialogues - and in the original I was guilty of doing this more often than not. From the very start of Trudograd it was clear a big effort had been made to improve things. I enjoyed the soviet style humour but the characters were generally poorly written and some have grammatical errors, even in the final patch. The writing for the original ATOM was one of it's weakest points. Both ATOM and Trudograd were played with the latest available patches and I used a single mod for ATOM, which was to enable "Operation February", which was an exclusive time gated DLC. At many points in my review I will be comparing Trudograd to the original ATOM and their main source of inspiration, Fallout 1 & 2. I found ATOM to be a good game (6.5/10) but with plenty of issues which stopped it from being a great game. My playthrough was done using an imported character from the original ATOM RPG which was fully completed just before playing Trudograd. I've been playing ATOM: Trudograd for the past two weeks and here are my thoughts.
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